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{
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"type": "module",
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"name": "misskey-bubble-game",
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"version": "0.0.1",
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"main": "./built/index.js",
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"types": "./built/index.d.ts",
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"exports": {
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".": {
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"import": "./built/index.js",
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"types": "./built/index.d.ts"
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},
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"./*": {
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"import": "./built/*",
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"types": "./built/*"
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}
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},
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"scripts": {
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"build": "node ./build.js",
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"watch": "nodemon -w package.json -e json --exec \"node ./build.js --watch\"",
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"eslint": "eslint . --ext .js,.jsx,.ts,.tsx",
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"typecheck": "tsc --noEmit",
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"lint": "pnpm typecheck && pnpm eslint"
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},
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"devDependencies": {
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"@misskey-dev/eslint-plugin": "1.0.0",
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"@types/matter-js": "0.19.6",
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"@types/seedrandom": "3.0.8",
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"@types/node": "20.11.5",
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"@typescript-eslint/eslint-plugin": "7.1.0",
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"@typescript-eslint/parser": "7.1.0",
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"eslint": "8.57.0",
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"nodemon": "3.0.2",
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"execa": "8.0.1",
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"typescript": "5.3.3",
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"esbuild": "0.19.11",
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"glob": "10.3.10"
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},
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"files": [
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"built"
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],
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"dependencies": {
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"eventemitter3": "5.0.1",
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"matter-js": "0.19.0",
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"seedrandom": "3.0.5"
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}
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}
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