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3 changed files with 37 additions and 86 deletions
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@ -172,18 +172,14 @@ export interface ReversiEventTypes {
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export interface ReversiGameEventTypes {
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accept: boolean;
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cancelAccept: undefined;
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changeAcceptingStates: {
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user1: boolean;
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user2: boolean;
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};
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updateSettings: {
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key: string;
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value: any;
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};
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initForm: {
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userId: MiUser['id'];
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form: any;
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};
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updateForm: {
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id: string;
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value: any;
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};
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message: {
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message: string;
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};
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@ -193,6 +189,13 @@ export interface ReversiGameEventTypes {
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check: {
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crc32: string;
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};
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started: {
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game: Packed<'ReversiGame'>;
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};
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ended: {
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winnerId: MiUser['id'] | null;
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game: Packed<'ReversiGame'>;
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};
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}
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//#endregion
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@ -137,7 +137,7 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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user1Accepted: isAccepted,
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});
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this.globalEventService.publishReversiGameStream(game.id, 'changeAccepts', {
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this.globalEventService.publishReversiGameStream(game.id, 'changeAcceptingStates', {
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user1: isAccepted,
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user2: game.user2Accepted,
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});
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@ -148,7 +148,7 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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user2Accepted: isAccepted,
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});
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this.globalEventService.publishReversiGameStream(game.id, 'changeAccepts', {
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this.globalEventService.publishReversiGameStream(game.id, 'changeAcceptingStates', {
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user1: game.user1Accepted,
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user2: isAccepted,
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});
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@ -216,12 +216,32 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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}
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//#endregion
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this.globalEventService.publishReversiGameStream(game.id, 'started',
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await this.reversiGameEntityService.pack(game.id, user));
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this.globalEventService.publishReversiGameStream(game.id, 'started', {
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game: await this.reversiGameEntityService.pack(game.id, user),
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});
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}, 3000);
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}
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}
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@bindThis
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public async updateSettings(game: MiReversiGame, user: MiUser, key: string, value: any) {
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if (game.isStarted) return;
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if ((game.user1Id !== user.id) && (game.user2Id !== user.id)) return;
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if ((game.user1Id === user.id) && game.user1Accepted) return;
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if ((game.user2Id === user.id) && game.user2Accepted) return;
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if (!['map', 'bw', 'isLlotheo', 'canPutEverywhere', 'loopedBoard'].includes(key)) return;
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await this.reversiGamesRepository.update(game.id, {
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[key]: value,
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});
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this.globalEventService.publishReversiGameStream(game.id, 'updateSettings', {
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key: key,
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value: value,
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});
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}
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@bindThis
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public async putStoneToGame(game: MiReversiGame, user: MiUser, pos: number) {
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if (!game.isStarted) return;
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@ -46,8 +46,6 @@ class ReversiGameChannel extends Channel {
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case 'accept': this.accept(true); break;
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case 'cancelAccept': this.accept(false); break;
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case 'updateSettings': this.updateSettings(body.key, body.value); break;
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case 'initForm': this.initForm(body); break;
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case 'updateForm': this.updateForm(body.id, body.value); break;
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case 'message': this.message(body); break;
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case 'putStone': this.putStone(body.pos); break;
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case 'check': this.check(body.crc32); break;
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@ -58,81 +56,11 @@ class ReversiGameChannel extends Channel {
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private async updateSettings(key: string, value: any) {
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if (this.user == null) return;
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// TODO: キャッシュしたい
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const game = await this.reversiGamesRepository.findOneBy({ id: this.gameId! });
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if (game == null) throw new Error('game not found');
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if (game.isStarted) return;
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if ((game.user1Id !== this.user.id) && (game.user2Id !== this.user.id)) return;
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if ((game.user1Id === this.user.id) && game.user1Accepted) return;
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if ((game.user2Id === this.user.id) && game.user2Accepted) return;
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if (!['map', 'bw', 'isLlotheo', 'canPutEverywhere', 'loopedBoard'].includes(key)) return;
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await this.reversiGamesRepository.update(this.gameId!, {
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[key]: value,
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});
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publishReversiGameStream(this.gameId!, 'updateSettings', {
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key: key,
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value: value,
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});
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}
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@bindThis
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private async initForm(form: any) {
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if (this.user == null) return;
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const game = await this.reversiGamesRepository.findOneBy({ id: this.gameId! });
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if (game == null) throw new Error('game not found');
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if (game.isStarted) return;
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if ((game.user1Id !== this.user.id) && (game.user2Id !== this.user.id)) return;
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const set = game.user1Id === this.user.id ? {
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form1: form,
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} : {
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form2: form,
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};
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await this.reversiGamesRepository.update(this.gameId!, set);
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publishReversiGameStream(this.gameId!, 'initForm', {
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userId: this.user.id,
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form,
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});
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}
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@bindThis
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private async updateForm(id: string, value: any) {
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if (this.user == null) return;
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const game = await this.reversiGamesRepository.findOneBy({ id: this.gameId! });
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if (game == null) throw new Error('game not found');
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if (game.isStarted) return;
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if ((game.user1Id !== this.user.id) && (game.user2Id !== this.user.id)) return;
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const form = game.user1Id === this.user.id ? game.form2 : game.form1;
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const item = form.find((i: any) => i.id == id);
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if (item == null) return;
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item.value = value;
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const set = game.user1Id === this.user.id ? {
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form2: form,
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} : {
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form1: form,
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};
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await this.reversiGamesRepository.update(this.gameId!, set);
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publishReversiGameStream(this.gameId!, 'updateForm', {
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userId: this.user.id,
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id,
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value,
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});
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this.reversiService.updateSettings(game, this.user, key, value);
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}
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@bindThis
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