refactor: remove unnecessary nil check in RunContext (#1955)
From the Go docs: "For a nil slice, the number of iterations is 0" [1] Therefore, an additional nil check for `job.RunsOn()` before the loop is unnecessary because `job.RunsOn()` returns a `[]string`. [1]: https://go.dev/ref/spec#For_range Signed-off-by: Eng Zer Jun <engzerjun@gmail.com>
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1 changed files with 9 additions and 11 deletions
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@ -789,17 +789,15 @@ func (rc *RunContext) withGithubEnv(ctx context.Context, github *model.GithubCon
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}
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}
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job := rc.Run.Job()
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job := rc.Run.Job()
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if job.RunsOn() != nil {
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for _, runnerLabel := range job.RunsOn() {
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for _, runnerLabel := range job.RunsOn() {
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platformName := rc.ExprEval.Interpolate(ctx, runnerLabel)
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platformName := rc.ExprEval.Interpolate(ctx, runnerLabel)
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if platformName != "" {
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if platformName != "" {
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if platformName == "ubuntu-latest" {
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if platformName == "ubuntu-latest" {
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// hardcode current ubuntu-latest since we have no way to check that 'on the fly'
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// hardcode current ubuntu-latest since we have no way to check that 'on the fly'
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env["ImageOS"] = "ubuntu20"
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env["ImageOS"] = "ubuntu20"
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} else {
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} else {
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platformName = strings.SplitN(strings.Replace(platformName, `-`, ``, 1), `.`, 2)[0]
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platformName = strings.SplitN(strings.Replace(platformName, `-`, ``, 1), `.`, 2)[0]
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env["ImageOS"] = platformName
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env["ImageOS"] = platformName
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}
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}
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}
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}
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}
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}
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}
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