1.
Introduction
2.
Quickstart
3.
Type System
3.1.
Defining objects
3.1.1.
Complex fields
3.1.2.
Using contexts
3.1.3.
Error handling
3.2.
Other types
3.2.1.
Enums
3.2.2.
Interfaces
3.2.3.
Input objects
3.2.4.
Scalars
3.2.5.
Unions
4.
Schemas and mutations
5.
Adding A Server
5.1.
Official Server Integrations
5.1.1.
Warp
5.1.2.
Rocket
5.1.3.
Iron
5.1.4.
Hyper
5.2.
Third Party Integrations
6.
Advanced Topics
6.1.
Introspection
6.2.
Non-struct objects
6.3.
Implicit and explicit null
6.4.
Objects and generics
6.5.
Multiple operations per request
6.6.
Dataloaders
6.7.
Subscriptions
Light (default)
Rust
Coal
Navy
Ayu
Juniper Book (GraphQL server for Rust)
Advanced Topics
The chapters below cover some more advanced scenarios.
Introspection
Non-struct objects
Implicit and explicit null
Objects and generics
Multiple operations per request
Dataloaders
Subscriptions